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September 28, 2005
Music Media Watch. Steve Myers writes about the latest 'Music Player Phones' From Japan. Full Story September 21, 2005
VSTunnel Plug-in (VST) connects several sequencers over the internet bringing musicians from all over the world to easily play their sessions together. Full Story September 15, 2005
Macromedia is now shipping the Flash 8 IDE. The IDE supports the improved Flash Lite desktop test player for testing device audio formats and fscommand2() calls. The Flash 8 player for PC desktop browsers is rumored to support up to 32 simultaneous channels of monophonic audio and 16 channels of stereo audio. Full Story September 14, 2005
Wolfram.com web site enables anyone to generate and download ringtones in a variety of styles using Wolfram computational models and Mathematica algorithms. Full Story September 10, 2005
Interesting use of iPod. Numark recently released, iDJ, a 2-channel mixer that enables mobile DJs and iPod enthusiasts to seamlessly integrate their portable music libraries with other music and sound reinforcement systems. Full Story September 09, 2005
QSound Labs licensed its microQ software synthesizer system to UTStarcom for its new new UT8860 Personal Access System (PAS). Full Story September 08, 2005
Apple unveils the long awaited "Rokr", an ipod/phone hybrid developed by Motorola. The phone has a 512 megabyte memory card, stores up to 100 songs, and plays content purchased from Apple's iTunes music store. Full Story Macromedia will release Flash Media Server 2 a revamped version of Flash Communication server, with features such as video-on-demand, live video streaming, and MP3 streaming. Full Story Recording and playing sounds with J2ME September 20, 2005 Linked to an article on using MMAPI to to record and play recorded sounds. JLayerME J2ME MP3 decoder library September 13, 2005 GPL project for realtime MP3 decoder for J2ME. September 06, 2005 Linked to Mobile XMF Specification at MMA web site. |
Sonify.org is a community resource where Developers can unite with the common goals of adding interactive audio to the Web, Wireless and Digital Devices as well as advancing the development of the underlying interactive audio technologies. Read more. |
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