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September 30, 2006
According to Helix Community, the Real Media Rhapsody DNA Platform now has a set of SOAP APIs supporting web services. Developers can extend the Rhapsody music services directly to embedded audio systems. Full Story September 28, 2006
Nokia recently released specifications for the 5300 XpressMusic phone, one of the first Nokia phones to support Flash Lite 2.0 in addition to many other audio/multimedia features. (Hope they fixed all the Flash Lite 2.0 sound bugs!) Full Story September 26, 2006
Agere announced its lowcost TureNTRY X125 mobile music chipset. The $30 chipset includes integrated stereo and speaker amplifiers, polyphonic sound synthesizers, USB 2.0, and a dedicated application processor. Full Story September 25, 2006
Sonaptic announced that it has ported its audio engine into CSR's BlueCore03MM platform. BlueCore is a provider of BlueTooth and Wi-FI technologies for mobile devices. Full Story September 22, 2006
MTV will acquire Harmonix Music Systems, maker of "Guitar Hero", a PlayStation 2 game that equips players with a simulator that looks like a guitar while promising them the ability to feel like a rock star. Full Story September 21, 2006
Sony Ericsson released two new articles (audio recordings) on formatting audio and video content for Sony Ericsson devices by Ian Simpson. Full Story Sony Ericsson developer site published "Getting the hang of the music industry Part 3: Understanding licensing and the importance of DRM". Full Story September 13, 2006
Casual games for new 5th generation iPods. Apple seems to be developing and selling iPod casual games, with upgraded graphics capability, through iTunes. Full Story September 12, 2006
Coding Technologies announced that NTT DoCoMo has selected the company's aacPlus audio codec for use in DoCoMo's new music and digital broadcast services. Full Story September 08, 2006
Vodaphone Receiver recently published Tim Cole's essay "The mobile phone as the next electric guitar". Full Story |
Sonify.org is a community resource where Developers can unite with the common goals of adding interactive audio to the Web, Wireless and Digital Devices as well as advancing the development of the underlying interactive audio technologies. Read more. |
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